The Engine Designer quick-fire multiplayer mode has progressed nicely, and we are ready to let you guys have a go at it too! Before we officially release it we want to make sure that the server and calculations are stable – and for that we need you. We plan on running the open beta phase for abaout a week.
The multiplayer mode works like this: you have a game lobby in which you can meet up and chat with people, you can join or create a game, which gets you into the fun: designing an engine for a randomized set of specifications and limitations. Sounds familiar? Well, apart from the time limit, it should!
There is a world ranking and you can climb the ranks by gaining power level, which you get by doing well in multiplayer games. The larger the games and the better your opponents, the more power level you gain. And when your power level is OVER 9000, you are super-awesome.
The patch will not download automatically just yet because it is not a full public release. If you want to help us test things you are welcome to download the new launcher and the latest patch. Install the new launcher first, then the latest patch.
In order to increase the server load to a maximum, and try out big games (no player limit!), we are running several “playing with the devs and testers” sessions. These will be announced on facebook and on our forums. The very first one is happening this evening at 20:00 CET summertime.
Please note: In the open beta the only supported language is English!
Please note: If your computer is a bit slower, you might want to check out the new launcher option which disables engine graphics in multiplayer and thus significantly reduces part loading times.
Have lots of fun, and tell us what you think in the forums!